Thursday, January 22, 2026

Sonic Archaeologies: Unearthing the Forgotten Graphic Scores of the 1960s

 


Sonic Archaeologies: Unearthing the Forgotten Graphic Scores of the 1960s

To study the musical notation of the 1960s is to perform an act of sonic archaeology. We are not merely looking at instructions for performance; we are excavating the strata of a revolution. During this decade, the five-line staff—a vertical hierarchy that had dominated Western thought for centuries—was dismantled. In its place arose a cartography of the invisible: graphic scores.

While names like John Cage and Morton Feldman remain the "monuments" of this era, a deeper dig reveals a lost layer of composers who viewed the page not as a container for sound, but as a morphological site where visual geometry and acoustic potential collide.



The Rupture: Why the Staff Broke

By 1960, the traditional score had reached a point of "total serialization." Composers like Boulez had pushed control to its absolute limit. The reaction was a violent swing toward indeterminacy. Composers realized that standard notation was a filter that blocked certain "human" frequencies—the glissando that doesn't follow a scale, the texture that cannot be quantized, and the silence that isn't just a "rest."


The Topography of the Page

In these forgotten scores, we see three distinct archaeological "styles":

  • Geometric Determinism: Using architectural lines to dictate pitch and duration (e.g., Iannis Xenakis).1

  • Asemantic Ink: Shapes that carry no specific musical meaning but provoke a psychological "gestalt" response in the performer.

  • Instructional Flux: Text-based scores that treat the performer as a collaborator in a social experiment rather than a tool.


Case Study: The "Cybernetic" Vision of Anestis Logothetis

One of the most profound, yet under-discussed, figures in this excavation is Anestis Logothetis. His scores are not mere drawings; they are cybernetic flowcharts.

Logothetis developed a system of "polymorphic notation" where the thickness of a line, the density of a cluster of dots, and the proximity of shapes created a spatial logic. Unlike Cage, who often sought total randomness, Logothetis wanted to create a feedback loop between the eye and the instrument.

"The score is a catalyst. It does not represent the sound; it represents the will to sound." — Anonymous contemporary of the era.


The Silent Titan: Cornelius Cardew’s Treatise

No archaeological survey is complete without mentioning Cornelius Cardew’s Treatise (1963–1967). Spanning 193 pages of exquisite graphic design, it contains absolutely no traditional musical symbols and no instructions on how to play it.

It is the "Great Sphinx" of graphic notation. Performers must spend weeks, sometimes months, "deciphering" their own internal rules for the symbols. It is a work that exists in a state of permanent morphology—it changes every time a new mind interacts with its ink.

In the digital age, where MIDI and DAW grids have become a "new" kind of restrictive staff, the lessons of the 1960s are more relevant than ever. By unearthing these scores, we remind ourselves that:

  1. Notation is a Filter: The way we write sound dictates the sound we are capable of imagining.

  2. The Performer is a Co-Author: Graphic scores democratize the act of creation.

  3. Visual Harmony - Acoustic Harmony: A beautiful score can produce a terrifying sound, and vice-versa.

The artifacts of the 1960s aren't just relics; they are blueprints for a future where sound is no longer "captured" on a page, but "released" through it.


Digging Deeper

  • Roman Haubenstock-Ramati: The master of "mobile" scores that can be read in any direction.

  • Sylvano Bussotti: For whom the score was an erotic, calligraphic act.

  • Wadada Leo Smith: Whose "Ankhrasmation" scores carry the archaeological tradition into the realm of spiritual jazz.

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